10.1016/s0097-8493(00)00038-8
Crossref journal-article
Elsevier BV
Computers & Graphics (78)
Bibliography

Fang, S., & Chen, H. (2000). Hardware accelerated voxelization. Computers & Graphics, 24(3), 433–442.

Authors 2
  1. Shiaofen Fang (first)
  2. Hongsheng Chen (additional)
References 26 Referenced 78
  1. 10.1109/MC.1993.274942 / IEEE Computer / Volume graphics by Kaufman (1993)
  2. {'key': '10.1016/S0097-8493(00)00038-8_BIB2', 'series-title': 'Volume visualization', 'first-page': '280', 'article-title': 'Scan-conversion algorithms for linear and quadratic objects', 'author': 'Cohen', 'year': '1991'} / Volume visualization / Scan-conversion algorithms for linear and quadratic objects by Cohen (1991)
  3. 10.1109/38.626973 / IEEE Computer Graphics and Applications / 3D linear voxelization and connectivity control by Cohen (1997)
  4. Huang J, Yagel R, Fillippov V, Kurzion Y. An accurate method for voxelizing polygon meshes. Proceedings of the IEEE/ACM Symposium on Volume Visualization, 1998. p. 119–26. (10.1109/SVV.1998.729593)
  5. Kaufman A. Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes. SIGGRAPH '87, 1987. p. 171–9. (10.1145/37402.37423)
  6. 10.1016/0097-8493(88)90032-5 / Computers and Graphics / Efficient algorithms for scan-conversing 3D polygons by Kaufman (1988)
  7. 10.1111/1467-8659.00137 / Computer Graphics Forum / Tunnel-free supercover 3D polygons and polyhedra by Andres (1997)
  8. {'issue': '6', 'key': '10.1016/S0097-8493(00)00038-8_BIB8', 'first-page': '453', 'article-title': 'Fundamentals of surface voxelization', 'volume': '57', 'author': 'Cohen', 'year': '1995', 'journal-title': 'Computer Vision, Graphics, and Image Processing'} / Computer Vision, Graphics, and Image Processing / Fundamentals of surface voxelization by Cohen (1995)
  9. 10.1145/358628.358643 / Communications of the ACM / Algorithms for computing the volume and other integral properties of solids by Lee (1982)
  10. 10.1145/356827.356833 / Computing Surveys / Representation for rigid solids by Requicha (1980)
  11. Rappoport A, Spitz S. Interactive Boolean operations for conceptual design of 3D solids. SIGGRAPH '97, 1997. p. 269–78. (10.1145/258734.258865)
  12. 10.1111/1467-8659.1540249 / Computer Graphics Forum / Interactive rendering of CSG models by Wiegand (1996)
  13. Fang S, Srinivasan R. Volumetric-CSG: a model-based volume visualization approach. Proceedings of the Sixth International Conference in Central Europe on Computer Graphics and Visualization, 1998. p. 88–95.
  14. Shareef N, Yagel R. Rapid previewing via volume-based solid modeling. Proceedings of the Solid Modeling '95, 1995. p. 281–92. (10.1145/218013.218074)
  15. 10.1109/38.310721 / IEEE Computer Graphics and Applications / Volume-sampled 3D modeling by Wang (1994)
  16. Breen D. Constructive cubes: CSG evaluation for display using discrete 3D scalar data sets. Proceedings of the Eurographics '91, 1991. p. 127–142.
  17. Breen D, Mauch S, Whitaker RT. 3D scan conversion of CSG models into distance volumes. Proceedings of the 1998 IEEE/ACM Symposium on Volume Visualization, 1998. p. 7–14. (10.1145/288126.288137)
  18. {'key': '10.1016/S0097-8493(00)00038-8_BIB18', 'series-title': 'OpenGL programming guide', 'author': 'Woo', 'year': '1997'} / OpenGL programming guide by Woo (1997)
  19. {'key': '10.1016/S0097-8493(00)00038-8_BIB19', 'series-title': 'Geometric and solid modeling', 'author': 'Hoffmann', 'year': '1989'} / Geometric and solid modeling by Hoffmann (1989)
  20. {'key': '10.1016/S0097-8493(00)00038-8_BIB20', 'first-page': '85', 'article-title': 'The voxblt engine', 'volume': 'Vol. III', 'author': 'Kaufman', 'year': '1992'} / The voxblt engine by Kaufman (1992)
  21. Porter T, Duff T. Compositing digital images. SIGGRAPH '84, 1994. p. 253–9. (10.1145/964965.808606)
  22. Cabral B, Cam N, Foran J. Accelerated volume rendering and tomographic reconstruction using texture mapping hardware. Proceedings of the 1994 IEEE Symposium on Volume Visualization, 1994. p. 91–8. (10.1145/197938.197972)
  23. Lacroute P, Levoy M. Fast volume rendering using a shear-warp factorization of the viewing transformation. SIGGRAPH '94, 1994. p. 451–8. (10.1145/192161.192283)
  24. Cohen D, Kudos A, Levin D, Yagel R. Smooth boundary surfaces from binary 3D data sets. In: Kaufman A, Yagel R, Chen M, editors. Volume graphics. Berlin: Springer, 1999 [chapter 3].
  25. Gibson SF. Using distance maps for accurate surface representation in sampled volumes. Proceedings of the 1998 IEEE/ACM Symposium on Volume Visualization, 1998. p. 23–30. (10.1145/288126.288142)
  26. Sramek M, Kaufman A. Object voxelization by filtering. Proceedings of the 1998 IEEE/ACM Symposium on Volume Visualization, 1998. p. 111–8. (10.1145/288126.288178)
Dates
Type When
Created 23 years, 1 month ago (July 25, 2002, 10:46 p.m.)
Deposited 5 years, 7 months ago (Feb. 4, 2020, 11:54 p.m.)
Indexed 5 months, 2 weeks ago (March 19, 2025, 8:01 a.m.)
Issued 25 years, 3 months ago (June 1, 2000)
Published 25 years, 3 months ago (June 1, 2000)
Published Print 25 years, 3 months ago (June 1, 2000)
Funders 0

None

@article{Fang_2000, title={Hardware accelerated voxelization}, volume={24}, ISSN={0097-8493}, url={http://dx.doi.org/10.1016/s0097-8493(00)00038-8}, DOI={10.1016/s0097-8493(00)00038-8}, number={3}, journal={Computers & Graphics}, publisher={Elsevier BV}, author={Fang, Shiaofen and Chen, Hongsheng}, year={2000}, month=jun, pages={433–442} }